2024
Opportunistic Nudges for Task Migration Between Personal Devices Conference Forthcoming
CHI Late-Breaking Work 2024, Forthcoming.
Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space Proceedings Article
In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 2 pages, 2024.
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays Journal Article
In: IEEE Transactions on Visualization and Computer Graphics, 2024.
2023
A Framework for Monitoring Cargo Movement using Virtual Reality Proceedings Article
In: 25th Symposium on Virtual and Augmented Reality (SVR), pp. 259–263, Association for Computing Machinery, New York, NY, USA, 2023.
Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work Journal Article
In: Frontiers in Virtual Reality, vol. 4, 2023, ISSN: 2673-4192.
Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process Proceedings Article
In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 1084-1093, 2023.
AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality Proceedings Article
In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 303-311, 2023.
In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use Proceedings Article
In: Proceedings of the 2023 ACM Symposium on Spatial User Interaction, Association for Computing Machinery, Sydney, NSW, Australia, 2023, ISBN: 9798400702815.
2022
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques Proceedings Article
In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 920-921, IEEE, 2022.
2021
Designing Augmented Reality Virtual Displays for Productivity Work Proceedings Article
In: 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pp. 2459-46, IEEE, 2021.
Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work Proceedings Article
In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 759-767, IEEE, 2021.
Immersive telepresence on the operation of unmanned vehicles Journal Article
In: International Journal of Advanced Robotic Systems, vol. 18, no. 1, 2021.
2020
Get the job! An immersive simulation of sensory overload Proceedings Article
In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 2020.
2019
Evaluating the Impact of Point Marking Precision on Situated Modeling Performance Proceedings Article
In: ACM Symposium on Spatial User Interaction (SUI), pp. 10:1–10:5, 2019.
DirectFlow: A Robust Method for Ocular Torsion Measurement Proceedings Article
In: IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC), pp. 300-305, 2019.
3D modeling of large structures in augmented reality Masters Thesis
Pontifical Catholic University of Rio Grande do Sul, Porto Alegre, BR, 2019.
2018
Evaluation of Selection Techniques on a Mobile Augmented Reality Game Proceedings Article
In: 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), pp. 127–136, 2018.
EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control Proceedings Article
In: 20th Symposium on Virtual and Augmented Reality (SVR), pp. 82-88, 2018.
Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases Proceedings Article
In: IEEE 42nd Annual Computer Software and Applications Conference (COMPSAC), pp. 593–598, 2018.
2017
Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation Proceedings Article
In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 203–204, 2017.
SculptAR: An augmented reality interaction system Proceedings Article
In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 260–261, 2017.
2016
Collaborative hybrid virtual environment Proceedings Article
In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 283–284, 2016.
A Software Architecture for Distributed AR Applications Conference
IEEE Virtual Reality (VR), 2016.
Belt-Based Haptic Device for Representing Scene Depth Information Conference
IEEE Virtual Reality (VR), 2016.
Dental Simulator for Endodontic Access Cavity Preparation Conference
IEEE Virtual Reality (VR), 2016.