Publications

2021

Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work

Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work Inproceedings Forthcoming

Leonardo Pavanatto; Chris North; Doug Bowman; Richard Stoakley; Carmen Badea

2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), IEEE, Forthcoming.

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Immersive telepresence on the operation of unmanned vehicles

Immersive telepresence on the operation of unmanned vehicles Journal Article

Eduardo Jose Fabris; Vicenzo Abichequer Sangalli; Leonardo Pavanatto Soares; Márcio Sarroglia Pinho

International Journal of Advanced Robotic Systems, 18 (1), pp. 1729881420978544, 2021.

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2020

Get the job! An immersive simulation of sensory overload

Get the job! An immersive simulation of sensory overload Inproceedings 3DUI Contest

Leonardo Pavanatto; Feiyu Lu; Shakiba Davari; Emily Harris; Anthony Folino; Samat Imamov; Satvik Chekuri; Leslie Blustein; Wallace S. Lages; Doug A. Bowman

2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 2020.

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2019

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance Inproceedings

Leonardo Pavanatto Soares; Doug A Bowman; Marcio Sarroglia Pinho

ACM Symposium on Spatial User Interaction (SUI), pp. 10:1–10:5, 2019.

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DirectFlow: A Robust Method for Ocular Torsion Measurement

DirectFlow: A Robust Method for Ocular Torsion Measurement Inproceedings

Bruno Kozen Stahl; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Pedro Costa Klein; Rafael Neujahr Copstein; Marcio Sarroglia Pinho

IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC), pp. 300-305, 2019.

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3D modeling of large structures in augmented reality

3D modeling of large structures in augmented reality Masters Thesis

Leonardo Pavanatto Soares

Pontifical Catholic University of Rio Grande do Sul, 2019.

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2018

Evaluation of Selection Techniques on a Mobile Augmented Reality Game

Evaluation of Selection Techniques on a Mobile Augmented Reality Game Inproceedings

Leonardo Pavanatto Soares; Soraia Raupp Musse; Marcio Sarroglia Pinho; Jean Bertin Boussu

17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), pp. 127–136, 2018.

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EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control

EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control Inproceedings

Leonardo Pavanatto Soares; Regis Kopper; Marcio Sarroglia Pinho

20th Symposium on Virtual and Augmented Reality (SVR), pp. 82-88, 2018.

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Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases

Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases Inproceedings

Rafael Neujahr Copstein; Vicenzo Abichequer; Matheus Cruz Andrade; Lucas Almeida Machado; Evandro Rodrigues; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

IEEE 42nd Annual Computer Software and Applications Conference (COMPSAC), pp. 593–598, 2018.

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2017

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation Inproceedings Poster

Leonardo Pavanatto Soares; Marcio Sarroglia Pinho; Regis Kopper

IEEE Symposium on 3D User Interfaces (3DUI), pp. 203–204, 2017.

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SculptAR: An augmented reality interaction system

SculptAR: An augmented reality interaction system Inproceedings 3DUI Contest

Vicenzo Abichequer Sangalli; Thomas Volpato De Oliveira; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

IEEE Symposium on 3D User Interfaces (3DUI), pp. 260–261, 2017.

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2016

Collaborative hybrid virtual environment

Collaborative hybrid virtual environment Inproceedings 3DUI Contest

Leonardo Pavanatto Soares; Thomas Volpato De Oliveira; Vicenzo Abichequer Sangalli; Marcio Sarroglia Pinho; Regis Kopper

IEEE Symposium on 3D User Interfaces (3DUI), pp. 283–284, 2016.

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A Software Architecture for Distributed AR Applications

A Software Architecture for Distributed AR Applications Conference Research Demo

Gregory de Oliveira Feijo; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

IEEE Virtual Reality (VR), 2016.

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Belt-Based Haptic Device for Representing Scene Depth Information

Belt-Based Haptic Device for Representing Scene Depth Information Conference Research Demo

Christian Lykawka; Thomas Volpatto de Oliveira; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Eduardo da Costa Siqueira; Marcia De Borba Campos; Márcio Sarroglia Pinho

IEEE Virtual Reality (VR), 2016.

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Dental Simulator for Endodontic Access Cavity Preparation

Dental Simulator for Endodontic Access Cavity Preparation Conference Research Demo

Tales Nereu Bogoni; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

IEEE Virtual Reality (VR), 2016.

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