Publications

2024

“Where Did My Apps Go?” Supporting Scalable and Transition-Aware Access to Everyday Applications in Head-Worn Augmented Reality

Feiyu Lu; Leonardo Pavanatto; Shakiba Davari; Lei Zhang; Lee Lisle; Doug A. Bowman

“Where Did My Apps Go?” Supporting Scalable and Transition-Aware Access to Everyday Applications in Head-Worn Augmented Reality Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, pp. 1-15, 2024.

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Leonardo Pavanatto

Design and Evaluation of Virtual Displays to Enable the Future of Work from Anywhere PhD Thesis

2024.

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Opportunistic Nudges for Task Migration Between Personal Devices

Nikhita Joshi; Richard Li; Jiannan Li; Leonardo Pavanatto; Michel Pahud; Jatin Sharma; Bongshin Lee; Hugo Romat; William Buxton; Nicolai Marquardt; Ken Hinckley; Nathalie Henry Riche

Opportunistic Nudges for Task Migration Between Personal Devices Conference

CHI Late-Breaking Work 2024, 2024.

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Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space

Leonardo Pavanatto; Doug A. Bowman

Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space Proceedings Article

In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 2 pages, 2024.

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Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays

Leonardo Pavanatto; Feiyu Lu; Chris North; Doug A. Bowman

Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, 2024.

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2023

A Framework for Monitoring Cargo Movement using Virtual Reality

Carlo Mantovani; Leonardo Pavanatto; Marcio Sarroglia Pinho

A Framework for Monitoring Cargo Movement using Virtual Reality Proceedings Article

In: 25th Symposium on Virtual and Augmented Reality (SVR), pp. 259–263, Association for Computing Machinery, New York, NY, USA, 2023.

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Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work

Leonardo Pavanatto; Shakiba Davari; Carmen Badea; Rich Stoakley; Doug A Bowman

Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work Journal Article

In: Frontiers in Virtual Reality, vol. 4, 2023, ISSN: 2673-4192.

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Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process

Lee Lisle; Kylie Davidson; Leonardo Pavanatto; Ibrahim Tahmid; Chris North; Doug Bowman

Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process Proceedings Article

In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 1084-1093, 2023.

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AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality

Francielly Rodrigues; Alexander Giovannelli; Leonardo Pavanatto; Haichao Miao; Jauvane C. de Oliveira; Doug A. Bowman

AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality Proceedings Article

In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 303-311, 2023.

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In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use

Feiyu Lu; Leonardo Pavanatto; Doug A. Bowman

In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use Proceedings Article

In: Proceedings of the 2023 ACM Symposium on Spatial User Interaction, Association for Computing Machinery, Sydney, NSW, Australia, 2023, ISBN: 9798400702815.

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2022

Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques

Lee Lisle; Feiyu Lu; Shakiba Davari; Ibrahim Asadullah Tahmid; Alexander Giovannelli; Cory Ilo; Leonardo Pavanatto; Lei Zhang; Luke Schlueter; Doug A Bowman

Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques Proceedings Article

In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 920-921, IEEE, 2022.

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2021

Designing Augmented Reality Virtual Displays for Productivity Work

Leonardo Pavanatto

Designing Augmented Reality Virtual Displays for Productivity Work Proceedings Article

In: 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pp. 2459-46, IEEE, 2021.

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Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work

Leonardo Pavanatto; Chris North; Doug Bowman; Richard Stoakley; Carmen Badea

Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work Proceedings Article

In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 759-767, IEEE, 2021.

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Immersive telepresence on the operation of unmanned vehicles

Eduardo Jose Fabris; Vicenzo Abichequer Sangalli; Leonardo Pavanatto Soares; Márcio Sarroglia Pinho

Immersive telepresence on the operation of unmanned vehicles Journal Article

In: International Journal of Advanced Robotic Systems, vol. 18, no. 1, 2021.

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2020

Get the job! An immersive simulation of sensory overload

Leonardo Pavanatto; Feiyu Lu; Shakiba Davari; Emily Harris; Anthony Folino; Samat Imamov; Satvik Chekuri; Leslie Blustein; Wallace S. Lages; Doug A. Bowman

Get the job! An immersive simulation of sensory overload Proceedings Article

In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 2020.

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2019

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance

Leonardo Pavanatto Soares; Doug A Bowman; Marcio Sarroglia Pinho

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance Proceedings Article

In: ACM Symposium on Spatial User Interaction (SUI), pp. 10:1–10:5, 2019.

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DirectFlow: A Robust Method for Ocular Torsion Measurement

Bruno Kozen Stahl; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Pedro Costa Klein; Rafael Neujahr Copstein; Marcio Sarroglia Pinho

DirectFlow: A Robust Method for Ocular Torsion Measurement Proceedings Article

In: IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC), pp. 300-305, 2019.

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Leonardo Pavanatto Soares

3D modeling of large structures in augmented reality Masters Thesis

Pontifical Catholic University of Rio Grande do Sul, Porto Alegre, BR, 2019.

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2018

Evaluation of Selection Techniques on a Mobile Augmented Reality Game

Leonardo Pavanatto Soares; Soraia Raupp Musse; Marcio Sarroglia Pinho; Jean Bertin Boussu

Evaluation of Selection Techniques on a Mobile Augmented Reality Game Proceedings Article

In: 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), pp. 127–136, 2018.

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EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control

Leonardo Pavanatto Soares; Regis Kopper; Marcio Sarroglia Pinho

EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control Proceedings Article

In: 20th Symposium on Virtual and Augmented Reality (SVR), pp. 82-88, 2018.

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Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases

Rafael Neujahr Copstein; Vicenzo Abichequer; Matheus Cruz Andrade; Lucas Almeida Machado; Evandro Rodrigues; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases Proceedings Article

In: IEEE 42nd Annual Computer Software and Applications Conference (COMPSAC), pp. 593–598, 2018.

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2017

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation

Leonardo Pavanatto Soares; Marcio Sarroglia Pinho; Regis Kopper

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 203–204, 2017.

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SculptAR: An augmented reality interaction system

Vicenzo Abichequer Sangalli; Thomas Volpato De Oliveira; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

SculptAR: An augmented reality interaction system Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 260–261, 2017.

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2016

Collaborative hybrid virtual environment

Leonardo Pavanatto Soares; Thomas Volpato De Oliveira; Vicenzo Abichequer Sangalli; Marcio Sarroglia Pinho; Regis Kopper

Collaborative hybrid virtual environment Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 283–284, 2016.

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A Software Architecture for Distributed AR Applications

Gregory de Oliveira Feijo; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

A Software Architecture for Distributed AR Applications Conference

IEEE Virtual Reality (VR), 2016.

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Belt-Based Haptic Device for Representing Scene Depth Information

Christian Lykawka; Thomas Volpatto de Oliveira; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Eduardo da Costa Siqueira; Marcia De Borba Campos; Márcio Sarroglia Pinho

Belt-Based Haptic Device for Representing Scene Depth Information Conference

IEEE Virtual Reality (VR), 2016.

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Dental Simulator for Endodontic Access Cavity Preparation

Tales Nereu Bogoni; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

Dental Simulator for Endodontic Access Cavity Preparation Conference

IEEE Virtual Reality (VR), 2016.

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