Publications

2024

Opportunistic Nudges for Task Migration Between Personal Devices

Nikhita Joshi; Richard Li; Jiannan Li; Leonardo Pavanatto; Michel Pahud; Jatin Sharma; Bongshin Lee; Hugo Romat; William Buxton; Nicolai Marquardt; Ken Hinckley; Nathalie Henry Riche

Opportunistic Nudges for Task Migration Between Personal Devices Conference Forthcoming

CHI Late-Breaking Work 2024, Forthcoming.

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Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space

Leonardo Pavanatto; Doug A. Bowman

Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space Proceedings Article

In: 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 2 pages, 2024.

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Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays

Leonardo Pavanatto; Feiyu Lu; Chris North; Doug A. Bowman

Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, 2024.

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2023

A Framework for Monitoring Cargo Movement using Virtual Reality

Carlo Mantovani; Leonardo Pavanatto; Marcio Sarroglia Pinho

A Framework for Monitoring Cargo Movement using Virtual Reality Proceedings Article

In: 25th Symposium on Virtual and Augmented Reality (SVR), pp. 259–263, Association for Computing Machinery, New York, NY, USA, 2023.

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Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work

Leonardo Pavanatto; Shakiba Davari; Carmen Badea; Rich Stoakley; Doug A Bowman

Virtual Monitors vs. Physical Monitors: an Empirical Comparison for Productivity Work Journal Article

In: Frontiers in Virtual Reality, vol. 4, 2023, ISSN: 2673-4192.

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Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process

Lee Lisle; Kylie Davidson; Leonardo Pavanatto; Ibrahim Tahmid; Chris North; Doug Bowman

Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process Proceedings Article

In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 1084-1093, 2023.

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AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality

Francielly Rodrigues; Alexander Giovannelli; Leonardo Pavanatto; Haichao Miao; Jauvane C. de Oliveira; Doug A. Bowman

AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality Proceedings Article

In: 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 303-311, 2023.

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In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use

Feiyu Lu; Leonardo Pavanatto; Doug A. Bowman

In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use Proceedings Article

In: Proceedings of the 2023 ACM Symposium on Spatial User Interaction, Association for Computing Machinery, Sydney, NSW, Australia, 2023, ISBN: 9798400702815.

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2022

Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques

Lee Lisle; Feiyu Lu; Shakiba Davari; Ibrahim Asadullah Tahmid; Alexander Giovannelli; Cory Ilo; Leonardo Pavanatto; Lei Zhang; Luke Schlueter; Doug A Bowman

Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques Proceedings Article

In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 920-921, IEEE, 2022.

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2021

Designing Augmented Reality Virtual Displays for Productivity Work

Leonardo Pavanatto

Designing Augmented Reality Virtual Displays for Productivity Work Proceedings Article

In: 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pp. 2459-46, IEEE, 2021.

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Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work

Leonardo Pavanatto; Chris North; Doug Bowman; Richard Stoakley; Carmen Badea

Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work Proceedings Article

In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 759-767, IEEE, 2021.

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Immersive telepresence on the operation of unmanned vehicles

Eduardo Jose Fabris; Vicenzo Abichequer Sangalli; Leonardo Pavanatto Soares; Márcio Sarroglia Pinho

Immersive telepresence on the operation of unmanned vehicles Journal Article

In: International Journal of Advanced Robotic Systems, vol. 18, no. 1, 2021.

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2020

Get the job! An immersive simulation of sensory overload

Leonardo Pavanatto; Feiyu Lu; Shakiba Davari; Emily Harris; Anthony Folino; Samat Imamov; Satvik Chekuri; Leslie Blustein; Wallace S. Lages; Doug A. Bowman

Get the job! An immersive simulation of sensory overload Proceedings Article

In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 2020.

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2019

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance

Leonardo Pavanatto Soares; Doug A Bowman; Marcio Sarroglia Pinho

Evaluating the Impact of Point Marking Precision on Situated Modeling Performance Proceedings Article

In: ACM Symposium on Spatial User Interaction (SUI), pp. 10:1–10:5, 2019.

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DirectFlow: A Robust Method for Ocular Torsion Measurement

Bruno Kozen Stahl; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Pedro Costa Klein; Rafael Neujahr Copstein; Marcio Sarroglia Pinho

DirectFlow: A Robust Method for Ocular Torsion Measurement Proceedings Article

In: IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC), pp. 300-305, 2019.

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3D modeling of large structures in augmented reality

Leonardo Pavanatto Soares

3D modeling of large structures in augmented reality Masters Thesis

Pontifical Catholic University of Rio Grande do Sul, Porto Alegre, BR, 2019.

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2018

Evaluation of Selection Techniques on a Mobile Augmented Reality Game

Leonardo Pavanatto Soares; Soraia Raupp Musse; Marcio Sarroglia Pinho; Jean Bertin Boussu

Evaluation of Selection Techniques on a Mobile Augmented Reality Game Proceedings Article

In: 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), pp. 127–136, 2018.

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EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control

Leonardo Pavanatto Soares; Regis Kopper; Marcio Sarroglia Pinho

EGO-EXO: A Cooperative Manipulation Technique with Automatic Viewpoint Control Proceedings Article

In: 20th Symposium on Virtual and Augmented Reality (SVR), pp. 82-88, 2018.

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Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases

Rafael Neujahr Copstein; Vicenzo Abichequer; Matheus Cruz Andrade; Lucas Almeida Machado; Evandro Rodrigues; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

Image Processing Strategies for Automatic Detection of Common Gastroenterological Diseases Proceedings Article

In: IEEE 42nd Annual Computer Software and Applications Conference (COMPSAC), pp. 593–598, 2018.

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2017

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation

Leonardo Pavanatto Soares; Marcio Sarroglia Pinho; Regis Kopper

Design and preliminary evaluation of an EGO-Exocentric technique for cooperative manipulation Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 203–204, 2017.

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SculptAR: An augmented reality interaction system

Vicenzo Abichequer Sangalli; Thomas Volpato De Oliveira; Leonardo Pavanatto Soares; Marcio Sarroglia Pinho

SculptAR: An augmented reality interaction system Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 260–261, 2017.

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2016

Collaborative hybrid virtual environment

Leonardo Pavanatto Soares; Thomas Volpato De Oliveira; Vicenzo Abichequer Sangalli; Marcio Sarroglia Pinho; Regis Kopper

Collaborative hybrid virtual environment Proceedings Article

In: IEEE Symposium on 3D User Interfaces (3DUI), pp. 283–284, 2016.

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A Software Architecture for Distributed AR Applications

Gregory de Oliveira Feijo; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

A Software Architecture for Distributed AR Applications Conference

IEEE Virtual Reality (VR), 2016.

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Belt-Based Haptic Device for Representing Scene Depth Information

Christian Lykawka; Thomas Volpatto de Oliveira; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Eduardo da Costa Siqueira; Marcia De Borba Campos; Márcio Sarroglia Pinho

Belt-Based Haptic Device for Representing Scene Depth Information Conference

IEEE Virtual Reality (VR), 2016.

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Dental Simulator for Endodontic Access Cavity Preparation

Tales Nereu Bogoni; Leonardo Pavanatto Soares; Vicenzo Abichequer Sangalli; Thomas Volpatto de Oliveira; Márcio Sarroglia Pinho

Dental Simulator for Endodontic Access Cavity Preparation Conference

IEEE Virtual Reality (VR), 2016.

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